Coh mastermind build Both the primary and secondary sets debuff enemy accuracy. Check the Build Check out the CoHmmunity Website: News Articles, Server Pages, Updates and extra information!https://cohmmunity. With SO's back in the day you could get almost perma-Phantom Army to tank for you and provide damage. Necromancy allows you to summon undead henchmen to do your bidding. Something you may be interested in is a Crabbermind. Aug 3, 2023 · Robotics is a standard power set that is a primary set for Masterminds. Sep 21, 2022 · The "You can't see me" build I personally think is considered to be one of the most powerful builds for the mastermind, and therefore ranking this build at number one for many reasons. CoH Buildshare. Mastermind Build Regular price $239. There are just not enough of these to go around to do what you suggest. Properly setup, a bots/FF Mastermind plays out like a hybrid ranged trash tank with hefty team support. Sep 10, 2015 · Here's a build I would probably roll with if I made a Ninja/Dark MM. First of all, all the perks have the opportunity to use powers on the survivors as the oblivious status effect in different situations, therefore creating the biggest amount of pressure on the survivors ever in Melee tends to be worse with masterminds, but /dark pairs extremely well with melee pets. Pre-38 Design: -----Exported from Ver: 1. Robot Henchmen generally have good resistances to lethal, cold and psionic damage, as well as sleep, fear and disorient. Many of your powers place a Bloom effect on you and your allies. Take the sorcery attack, flight, and rune of protection, take tough and weave, take provoke. Lion attacks have a chance to build a charge of Pack Mentality. Primary doesn't matter as much, a few things work, the key thing is more to steer away from the low-damage primaries such as Kinetic Melee and Staff. Dec 29, 2022 · Nature Affinity is a primary power set for Defenders and a secondary power set for Controllers, Corruptors, and Masterminds. My main villain is actually just the opposite. Aug 4, 2023 · If you attempt to summon more Lions, you can only replace the ones you have lost in battle. Make liberal use of ‘attack this target’ and ‘follow’ to keep your minions in check. This set was added to the Paragon Market with the release of City of Heroes Freedom/Issue 21. At least, not more perfect for the way I like to play. Anything works really, only combo I would advice against if you're new to the AT is /Trick Arrow. It goes over powerset The real key to getting super high DPS out of a mastermind is a high recharge build designed around keeping your pets alive, keeping aggro off you, and giving you the recharge and endurance to absolutely spam whatever powers you have while your pets do things. Started by Derek Icelord, July 18, 2010, 07:44:27 AM The main issue with masterminds is keeping your pets alive. They are my favorite class. They are vulnerable to EMP attacks. Probably Bio Armor Scrapper like what most people are saying. Build global recharge as much as possible. Posted by u/No-Room-9936 - 1 vote and no comments I have a stone/stone dom without mudpots but with a ton of recharge. Perhaps you build killer robots, command deadly ninja, order hardened soldiers or street thugs, or summon the undead to do your bidding. Aug 4, 2023 · This set was added to the game for Masterminds in Issue 17 for those players who prepurchased Going Rogue. And with that I hope you find yourself more confident in masterminds! Even in missions where pets can be a problem, a group who is used to playing with an MM can usually make any problems go away, and make the MM an asset that contributes greatly to a team. Here is a link if you would like to have the build and follo I'm a huge fan of unconventional builds. You TP self into spawn with Times Juncture running, just make sure you stay in supremacy range. It is available in the 10-50 level range, and can only be slotted by Masterminds. As a Mastermind, you excel at using others to do your dirty work. Most Thugs aren't Hi, I'm still pretty new to the game and really want to play a Mercenary mastermind and was wondering if I could get help whit a viable group content Mercenary build. Jul 18, 2010 · Help with a Demon Summoning/Dark Miasma build. My personal opinion is that Homecoming is a very laid back community, and if one group doesn't want you just find another, there are people out that will love having you in the group. Worked on one of my most favorite Mastermind builds! I plan to do many other Thugs Masterminds with different secondaries so keep a watch out. Just you know, no one pays attention to masterminds cause so few people seem to really like pet classes. Not written down. It's an attack-less mastermind. This setup is my all time favorite set in CoH (and possibly gaming as a whole), so hopefully I can help :). Jul 27, 2024 · Thugs is a standard power set that is a primary set for Masterminds. There are two things that this combo does really well - -tohit and healing. Street-wise and extremely loyal to the right leader, Thugs make the perfect Henchmen for a manipulative Mastermind. At that point several people on your team will have Ageless so it doesn't matter. 99 / Tax included. Reply reply Fully IO'd it is a very powerful build, and it is not fun to fight against 1v1 in pvp. But I want to make them work as well as possible. This set was officially released for all players in Issue 18. Edit: Thanks for all of the responses! I'm glad so many people still play Masterminds. With larger enemy groups it can be that much easier to miss your one minion running off and attracting another group. End up with the same amount as a mastermind, but you can't control them (for better or worse) I would love Mid build links if possible. The first two ways to build/play a Mastermind are by far the most common. I didn't unlock my incarnates yet. I have the temp invul and power build up epic powers. I find that most people steer clear of Mastermind attacks because of the low damage modifiers but they completely miss opportunities with the Damage Procs that can really make all the difference Thugs is one of the powersets. 0. With power build up + earthquake, you can lead with that and effectively tank. "Command the forces of Death. Build out for as much +Defense as you can possibly cram onto yourself and your bots. Bots/Time is, IMO, one of the best Masterminds there is. Also, I'm not sure that the supply of recipes can come near to meeting the demand from the entire population of masterminds. Dec 4, 2007 · I've toyed around with the idea, but I was curious to see a build of someone who has actually done it and perhaps what type of survivability that character would have. Some Necromancy powers can even grant your undead henchmen additional powers. You can summon them when needed, order them to work your will, and even use your powers to enhance them or weaken your Jul 28, 2024 · As a Mastermind, you excel at using others to do your dirty work. Masterminds are hitting sub 1 minute pylon times on multiple builds. Download the build for Pines Mids/Her The greater built-in durability for the Scrapper will make a difference - same for Stalker, Tanker, Brute. The Mastermind has 3 critical weak points: Any AoE (Area of Effect) Attacks which are especially strong against multiple targets (Fire is very bad, Earth is pretty bad too), large single damage attacks which can easily and quickly devastate lower tier henchmen, and the Mastermind who vulnerable to just about anything and has low hitpoints and is easily mezzed (confuse based mez is May 28, 2021 · Made a Ninja/Rad Mastermind and it can handle almost anything!!! Check out the build and Testing. Dec 15, 2005 · In this guide, I will discuss my view on the role of a robot/FF mastermind, discuss each power individually, supply my recommended slotting, suggest when you should get the power, then supply my build as a template you can use for your design. Robotics allow you to construct an army of mechanical henchmen and repair and upgrade them in order to keep your army in tip-top shape. What secondaries would you suggest for Mercenaries, Ninjas, and Beasts? I'll be playing on Homecoming. Sep 25, 2010 · COH COV Builds :: COH COV Builds :: Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: It also protects your pets from being immobilized, which is one of Beast's big weaknesses. There are six enhancements in this set: Command of the Mastermind: Accuracy/Damage , Command of the Mastermind: Damage Jan 23, 2021 · As a Mastermind, you excel at using others to do your dirty work. Easy with practice. As the Mastermind behind them, my only job is to use buffs and AoE heals to make them stronger. Debuffing the enemy to hit (dark does this) is most effective. Doesn't have as many debuffs as dark, but can make for sturdier pets. It is a Mastermind primary power set. Whatever your choice, you have an army of minions at your beck and call. 0 of the CoH_CoV Character Builder Demon/Dark Mastermind build . Dec 15, 2005 · They are built in such a way that the mastermind doesn t have to do anything themselves other than command their henchmen to be effective, but has enough powers in it to keep the mastermind from getting bored by letting them contribute to the fight. I have tried /Time with them and I like the boost I can do to their power along with it, but the heal is somewhat lacking. Hybrid - Support, specifically the Core side of the tree, is sorta geared towards Masterminds since it gives an increased buff to pets when you use the toggle. The God-Teir mastermind is about 4 things in this order - Picking a primary/secondary combination that synergizes AND is damage focused - Fitting the pet defense/resist auras into your build - Building for Recharge and Endurance recovery above everything else - Knowing what procs to fit into your build and where So lets take this in Summon, upgrade, bubble, and let them start blasting. Thugs/Traps can pass 700 DPS well built. Only the most insidious Mastermind could construct such an army. The bots' innate shields combined with your PBAoE -ToHit and your Farsight +Def will make your pets stupid hard to KO, while the rest of the set has enough debuffs, holds, and team buffs to be a potent asset to any team or just steamroll enemies solo. Plus, this is kind of an end-game build. The Rogue Isle are a perfect breeding ground for Thugs, and 'street-cred' can go a long way. Perhaps you build killer robots, command deadly Ninja, order hardened soldiers, or summon the undead to do your bidding. With pet procs and shields, you close off a lot of holes zombies have. My goal is to be helpful in groups, able to solo +Notoriety missions if possible. Here's my current build: Omicron Cypher [build]2289[/build] He's actually quite the offensive The guide to these controls was initially posted on the Official Forums by Sandolphan. 30 Also, I'm not sure that the supply of recipes can come near to meeting the demand from the entire population of masterminds. Finally, what is the point of your teammates +recovery powers in the midgame if you only ever build within the narrow confines of your own build in a vacuum. I have been a fan for over 20 years of CoH/CoV. Robotics is one of the powersets. Hey guys, I’m looking for a demon/dark mm guide/build. This is my mastermind tank build that gives you not only great defense, but also great healing, and some crowd control. The only Mastermind primaries I really enoy are some of the worst ones. "You have command over the forces of nature and are able to call forth primal energies to aid your allies and hinder your foes. 100% Safe Delivery or your money back; Just keep an eye on your minions. If you slot up the shield plus tough and weave, you can CAP smashing and lethal resists and have great def to most everything, with the right build. External Links. 7. Robot Henchmen generally have good resistances to Lethal, Cold and Psionic damage, as well as Sleep, Fear and Disorient. . Demon Summoning for Masterminds at City of Data v2. Feel free to build it however you want the build legit has the space to go a presence pool and tough/weave route if you want. Example: I like Ninja's and the Jounin/Flashpowder combo to get some serious Crits. And unlike some Destiny powers, you only need to get it to the Rare tier to make it permanent. Bots open up at range and tend to stay at range using this tactic, although they will eventually close for melee, but not much is left alive by that point. The active controls can be categorized by which row the key appears on on the numpad. Some choose to take all 3 of the personal attacks and slot them for maximum effectiveness, some choose to rely on their pets for all their damage while they concentrate on buffing/debuffing to help their pets/team. The Rogue Isles are a perfect breeding ground for Thugs, and 'street-cred' can go a long way. I strongly recommend that people use the wayback machine to visit the old CoH forums. Basically you'll want to 6 slot Hasten, six slot Phantom Army and Phantasm with recharge, 5 slot Stamina to run this heavy build. Sep 24, 2020 · Command of the Mastermind is a Mastermind Archetype attuned enhancement set from Heroes and Villains Super Packs and Reward Merit Vendors. Link to Guide. 0: All Pets 1: "Minion" Pets 2: "Lieutenant" Pets 3: "Boss" Pet 4: Agressive 5 The only build in the entire game that can compete with multiple MM builds is Illusion/storm controllers, at least so far as I'm aware. There are three main ways to build a Mastermind. "Street-wise and extremely loyal to the right leader, Thugs make the perfect Henchmen for a manipulative Mastermind. And No inspirations were used. Make a few mixes, feel them out a bit before you The other niche answer is they are the easiest to Multibox. Yes. It's a crab spider where you take all possible pets (the last one is in any patron pool). "Robotics allows you to construct an army of mechanical henchmen and repair and upgrade them in order to keep your army in tip-top shape. Thugs are no stranger to urban warfare, and they are quite proficient with various weapons. You could even do presence/fighting/sorc and go the full hog. 0 Nov 11, 2022 · This build uses only perks that are available to The Mastermind and all other killers from the get-go, meaning players won’t have to worry about prestiging other Killers or waiting for the Popular builds: Select an archetype below to see the 5 most downloaded builds. Apr 6, 2008 · OK, I finally spent a little time with Mid's to come up with a (I think) decent final build for my MM. Which means you can easily get your pets +20% Res, +10% Def, +15% aoe Def, while still leaving yourself some room for optimal slotting, for instance using KB damage procs, chance for buildup etc. com Sep 26, 2023 · The first two ways to build/play a Mastermind are by far the most common. A ton of buff sets provide +recovery, and you likely only need one to make Assault free. These controls are very intuitive, easy to set up, and quite possibly the most powerful set of pet controls yet divised. The robots pack a lot of good ranged damage and come with built-in heals and defense. If anyone has any improvement suggestions, I'd love to hear them. If you already have two, the power will fail. You can do this by either buffing them, debuffing the enemy or tanking for your pets. See full list on gamersdecide. There are many Masterminds out there built many different ways. Add Powerleveling (1-50) Add Powerleveling (1-50) No. The heal comes quick and is strong. Not TP team, self TP. Let me see if I can build it in Mids later tonight. comFull City of Heroes Server List & How to D Nov 3, 2013 · This topic is very debated on Coh/Cov forums. Reply reply I strongly recommend that people use the wayback machine to visit the old CoH forums. My standard opener by level 29 was to fear pretty much the entire group of mobs in one shot, and then command my pets to proceed to take down the mobs one by one, while keeping everything feared. Oct 16, 2022 · Want to know what the mastermind archetype or class is like in City of Heroes? This video is a walkthrough of the mastermind archetype. Robot Henchmen cannot be Apr 1, 2023 · Soloing GM in CityofHeroes using my radiation Soldier Mastermind. With a Fearsome Stare, softcapped to S/L/E; with Fearsome Stare and Darkest Night, equivalent softcap to everything. Only three MM Primaries have this and it can greatly increase the power of the builds since it makes it easy to build in all the Pet IO procs, without gimping the pets. This can stack to an absurd amount. Aug 4, 2023 · Necromancy is a standard power set that is a primary set for Masterminds. Create a team of 8 Masterminds, easily hit all caps on defense and resist and +dmg, and enjoy the Mastermind of Masterminds experience where you can conquer every Giant Monster and TF by yourself. Pack Mentality is a Damage buff aura that radiates from the Mastermind and can stack up to 10 times. Villain Plan by Mids' Villain Designer 1. Aug 21, 2010 · IMO my Thermal has the best potential out of my 3 Necros. There is a gold mine in specialized binds discussed there. Just combined my Ninja/Thermal and Zombie/Dark builds with a few minor adjustments. Cold and relentless, these Drones obey only one voice, and will execute any order without hesitation. Love how you take advantage of damage procs to give you that extra DPS where one would not expect to have it. Search builds Add build My build About Register Login Clear Search Archetype: Primary powerset: Secondary powerset: User: Tag: I don't know if there's a more perfect MM than my Robotics/Dark combo. So, it's not really a valid tip for "new masterminds" if you have to get to 50 to really unlock the benefit.
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